Crop
Crop
Neo Seoul 2144 :: Imagining illuminated freeway ribbons for the Somni chase
Neo Seoul 2144 :: Imagining illuminated freeway ribbons for the Somni chase
Crop. Exploring future architecture and transportation ideas - holographic building skins and advertisements
Crop. Exploring future architecture and transportation ideas - holographic building skins and advertisements
Papa Song's slaughter ship concept
Papa Song's slaughter ship concept
Congrats NB and the folks at Image Engine VFX- & Thanks for asking me to contribute!
Congrats NB and the folks at Image Engine VFX- & Thanks for asking me to contribute!
Take 1 sketches for the deportation hanger on Elysium based on NB notes. I roughed out a quick set and explored compositions.
Take 1 sketches for the deportation hanger on Elysium based on NB notes. I roughed out a quick set and explored compositions.
All deportation sketches were done in just one pass then given to VFX  to evolve. Wish I'd had time to design +paint properly!
All deportation sketches were done in just one pass then given to VFX to evolve. Wish I'd had time to design +paint properly!
Imagining border control like security while giant hoses fuel ships prepping for take off.
Imagining border control like security while giant hoses fuel ships prepping for take off.
Idea sketch:  Delivery of ships from storage via massive robotic cranes.
Idea sketch: Delivery of ships from storage via massive robotic cranes.
Initial sketches for the underside/ sub strata of Elysium.
Initial sketches for the underside/ sub strata of Elysium.
Due to timing I was tasked with mostly layout work for VFX. Quick rough drafts for big sets that didnt have any development.
Due to timing I was tasked with mostly layout work for VFX. Quick rough drafts for big sets that didnt have any development.
Imagining monolithic generators repeating into the BG to enhance scale. Electricity, water, sewage processing -under Elysium.
Imagining monolithic generators repeating into the BG to enhance scale. Electricity, water, sewage processing -under Elysium.
Designing a suspended gantry layout for the final battle between Max an Kruger.
Designing a suspended gantry layout for the final battle between Max an Kruger.
Take 1 concept sketches for a massive droid factory and cargo hangar.
Take 1 concept sketches for a massive droid factory and cargo hangar.
Actors could travel on a 2 stage 45 degree elevators while crates of droids are being transported via crane arms.
Actors could travel on a 2 stage 45 degree elevators while crates of droids are being transported via crane arms.
45 Degree Elevator rising up to meet foreground set.
45 Degree Elevator rising up to meet foreground set.
Imagining the adaptive technology and commerce that the slum dwellers would invent to survive in such a future environment
Imagining the adaptive technology and commerce that the slum dwellers would invent to survive in such a future environment
Ideas for shanty towns/ fishing villages built on top of (almost) submerged skyscrapers- creating an island chain of bldg tops.
Ideas for shanty towns/ fishing villages built on top of (almost) submerged skyscrapers- creating an island chain of bldg tops.
Crop
Crop
Neo Seoul :: 1st sketch created for the Somni 451 story (in early 2010) as directors promoted their script and art to investors
Neo Seoul :: 1st sketch created for the Somni 451 story (in early 2010) as directors promoted their script and art to investors
Neo Seoul 2144 :: Imagining illuminated freeway ribbons for the Somni chase
Neo Seoul 2144 :: Imagining illuminated freeway ribbons for the Somni chase
Crop. Exploring future architecture and transportation ideas - holographic building skins and advertisements
Crop. Exploring future architecture and transportation ideas - holographic building skins and advertisements
Crop
Crop
Papa Song's slaughter ship concept
Papa Song's slaughter ship concept
Crop
Crop
All deportation sketches were done in just one pass then given to VFX  to evolve. Wish I'd had time to design +paint properly!
All deportation sketches were done in just one pass then given to VFX to evolve. Wish I'd had time to design +paint properly!
Take 1 sketches for the deportation hanger on Elysium based on NB notes. I roughed out a quick set and explored compositions.
Take 1 sketches for the deportation hanger on Elysium based on NB notes. I roughed out a quick set and explored compositions.
Initial sketches for the underside/ sub strata of Elysium.
Initial sketches for the underside/ sub strata of Elysium.
Imagining monolithic generators repeating into the BG to enhance scale. Electricity, water, sewage processing -under Elysium.
Imagining monolithic generators repeating into the BG to enhance scale. Electricity, water, sewage processing -under Elysium.
Take 1 concept sketches for a massive droid factory and cargo hangar.
Take 1 concept sketches for a massive droid factory and cargo hangar.
45 Degree Elevator rising up to meet foreground set.
45 Degree Elevator rising up to meet foreground set.
I love this trailer. Hats off to the artistic passion and talent of the Wachowski Starship, Tom Tykwer, Hugh Bateup & Dan Glass!
Neo Seoul :: 1st sketch created for the Somni 451 story (in early 2010) as directors promoted their script and art to investors
Neo Seoul :: 1st sketch created for the Somni 451 story (in early 2010) as directors promoted their script and art to investors
Old Seoul concept art :: Exploring the idea of flood gates holding back rising ocean levels, and a city adapting over time
Old Seoul concept art :: Exploring the idea of flood gates holding back rising ocean levels, and a city adapting over time
Crop
Crop
Slums of old Seoul from inside the flood gates
Slums of old Seoul from inside the flood gates
Imagining the adaptive technology and commerce that the slum dwellers would invent to survive in such a future environment
Imagining the adaptive technology and commerce that the slum dwellers would invent to survive in such a future environment
Ideas for shanty towns/ fishing villages built on top of (almost) submerged skyscrapers- creating an island chain of bldg tops.
Ideas for shanty towns/ fishing villages built on top of (almost) submerged skyscrapers- creating an island chain of bldg tops.
Layout sketches and design ideation
Layout sketches and design ideation
Imagining an archipelago of almost submerged building tops
Imagining an archipelago of almost submerged building tops
Work in progress, layout showing sunken city that is current Seoul -with Neo Seoul rising skyward
Work in progress, layout showing sunken city that is current Seoul -with Neo Seoul rising skyward
Imagining bridges connecting financial/ important districts of Old Seoul not yet abandoned
Imagining bridges connecting financial/ important districts of Old Seoul not yet abandoned
Neo Seoul 2144 :: Imagining illuminated freeway ribbons for the Somni chase
Neo Seoul 2144 :: Imagining illuminated freeway ribbons for the Somni chase
Crop. Exploring future architecture and transportation ideas - holographic building skins and advertisements
Crop. Exploring future architecture and transportation ideas - holographic building skins and advertisements
Crop
Crop
Early layout sketches- Fabricant recycling / slaughter and processing factory
Early layout sketches- Fabricant recycling / slaughter and processing factory
I was tasked with the unpleasant design need :: Applying actual animal slaughterhouse mechanization to humans/ fabricants
I was tasked with the unpleasant design need :: Applying actual animal slaughterhouse mechanization to humans/ fabricants
Papa Song's slaughter ship sketches
Papa Song's slaughter ship sketches
Designing the static processing ship to be more interesting / threatening via animated crane arms. Though might forecast intent
Designing the static processing ship to be more interesting / threatening via animated crane arms. Though might forecast intent
Papa Song's slaughter ship concept
Papa Song's slaughter ship concept
Crop
Crop
Safe house view towards slums :: Painting by the talented Emmanuel Shiu [www.eshiu.com]  :: art direction by GH
Safe house view towards slums :: Painting by the talented Emmanuel Shiu [www.eshiu.com] :: art direction by GH
Early Neo Seoul Layout
Early Neo Seoul Layout
Early painting showing Somni 451's revel of Neo Seoul
Early painting showing Somni 451's revel of Neo Seoul
Painting for the Somni 451 skiff chase sequence through old Seoul
Painting for the Somni 451 skiff chase sequence through old Seoul
Early concept :: submerged Old Seoul
Early concept :: submerged Old Seoul
Crop
Crop
No hand in these cool marketing posters - besides the influence via concept art above
No hand in these cool marketing posters - besides the influence via concept art above
Gunship design by my friend Simon Murton
Gunship design by my friend Simon Murton
Now go see the movie ! Cheers- g
Now go see the movie ! Cheers- g
Lizard by Spiderman Art Dept
Lizard by Spiderman Art Dept
Lizard by Spiderman Art Dept
Lizard by Spiderman Art Dept
Early tower design inspired by architects Skidmore, Owings and Merrill
Early tower design inspired by architects Skidmore, Owings and Merrill
Regent Character by Carlos Huante
Regent Character by Carlos Huante
One of many screen graphic designs- In collaboration with Avatar art dept
One of many screen graphic designs- In collaboration with Avatar art dept